The same ideas, very different networks. Each story takes a few minutes, then it is yours to explore.
Sound checkNo narration? Press both beeps. If you hear only one, choose that way to play.
Sound effects: clicks and chimes for buttons and the shared room, the stories' own sounds, and a quiet background for the flock and Pass it on. Both switches are for every story; in a shared room they are the room's, for everyone in it.
Shared space
In a room, several headsets and screens see the same stories in step. Each story stands at a station, a spot in the room: walk up to one in a headset, or follow one on a screen.
Relay
Whoever runs the relay has its address. A page that comes from the relay finds it by itself.
Rooms on this network
Rooms with someone on this network (the same Wi-Fi, or the same address on the internet). A room this device was in on this network is joined again by itself, within a week of its last use; one you left is not, and a room it was never in never is.
Open rooms
Dot: where you stand at a station. Square: where its story floats. Arrows: people. Up is forward.
Stations
Panels: what the headsets at a station's circle show of its story's panels (shown, controls only or hidden), for everyone there. Lock story: nobody there can move, turn or resize its scene or move its panel. Lock circles: nobody can move, add or remove a circle.
In the headsets, for everyone here:
People
Follow a person in a headset: this page shows whichever station they stand at, switching as they walk (for people watching on a screen instead of wearing a headset).
Sound
On this device (in a shared room, the room's):
You
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